Least augments:
attune natural weapon, least
augment senses, least
augment natural armor
augment racial skill, least


Lesser augments:
attune extraordinary elemental attack
attune extraordinary special attack, lesser
attune extraordinary special quality
attune feat
attune natural weapon, lesser
augment ability score
augment senses, lesser
augment racial skill, lesser


Greater augments:
attune extraordinary special attack, greater
attune natural weapon, greater
attune spell-like ability, greater
augment senses, greater
augment racial skill, greater


Dark augments:
attune natural weapon, dark
attune spell-like ability, dark
augment movement, dark
augment senses, dark
augment racial skill, dark


Fearsome augments:
attune natural weapon, fearsome
attune spell-like ability, fearsome
augment movement, fearsome
augment senses, fearsome
augment racial skill, fearsome

 

Augment descriptions:

Attune Extraordinary Elemental Attack (Lesser)
You gain one of the following extraordinary elemental attacks that your planar companion possesses: air mastery, burn, cold, combustion, drench, earth mastery, fiery aura, or heat. You may attune this augment more than once. Each time you do, it applies to a different extraordinary elemental attack that your planar companion possesses.

Attune Extraordinary Special Attack, Lesser (Lesser)
You gain one of the following extraordinary special attacks that your planar companion possesses, provided you have the proper size, natural weapons or other prerequisites needed to deliver the attack: attach, capsize, constrict, crush, engulf, impale, improved grab, leap, pounce, powerful charge, push, rake, rend, rend armor, rock throwing, snatch, swallow whole, tail sweep, trample, or trip. You may attune this augment more than once. Each time you do, it applies to a different extraordinary special attack that your planar companion possesses.

Attune Extraordinary Special Attack, Greater (Greater)
You gain one of the following extraordinary special attacks that your planar companion possesses, provided you have the proper size, natural weapons or other prerequisites needed to deliver the attack: acid, battle frenzy, berserk, blood drain, corrosive slime, cursed wound, disease, extract, ferocity, frightful presence, howl, light ray, mimicry, moan, paralysis, poison, quills, rage, sneak attack, spit acid, spittle, spores, stench, or web. You may attune this augment more than once. Each time you do, it applies to a different extraordinary special attack that your planar companion possesses.

Attune Extraordinary Special Quality (Lesser)
You gain one of the following extraordinary special qualities that your planar companion possesses: amphibious, immunity to a single type of energy, immunity to poison, fast healing, hold breath, resistance to a single type of energy, rock catching, or water breathing. You may attune this augment more than once. Each time you do, it applies to a different extraordinary special quality that your planar companion possesses.

Attune Feat (Lesser)
You gain a racial bonus feat that your planar companion possesses, ignoring prerequisites. You may attune this augment more than once. Each time you do, it applies to a different racial bonus feat that your planar companion possesses. You may only acquire racial bonus feats via this ability, not normal feats or feats gained from templates or class advancement.

Attune Natural Weapon, Dark (Dark)
You gain up to four of the natural weapons that your planar companion also possesses, growing additional limbs as necessary to support them (for example, if you attune a tail slap attack, you grow a tail). Your new limbs resemble those of your planar companion, but do not provide you with any additional abilities (e.g. if you gain wings, you do not gain the ability to fly). The natural weapons you gain function as a normal natural weapons for you; you can make primary or secondary natural attacks with them (but not iterative attacks), and they deal the same damage as your planar companion's natural weapons (adjusted for your size, if you are not the same size). Your natural weapons looks like the natural weapons of your planar companion (e.g. you grow a horn for a gore attack, you grow claws for a claw attack, etc.). You may attune this augment more than once. Each time you do, it applies to up to four different natural weapons that your planar companion possesses.

Attune Natural Weapon, Fearsome (Fearsome)
You gain up to five of the natural weapons that your planar companion also possesses, growing additional limbs as necessary to support them (for example, if you attune a tail slap attack, your grow a tail). Your new limbs resemble those of your planar companion, but do not provide you with any additional abilities (e.g. if you gain wings, you do not gain the ability to fly). The natural weapons you gain function as a normal natural weapons for you; you can make primary or secondary natural attacks with them (but not iterative attacks), and they deal the same damage as your planar companion's natural weapons (adjusted for your size, if you are not the same size). Your natural weapons looks like the natural weapons of your planar companion (e.g. you grow a horn for a gore attack, you grow claws for a claw attack, etc.). You may attune this augment more than once. Each time you do, it applies to up to five different natural weapons that your planar companion possesses.

Attune Natural Weapon, Greater (Greater)
You gain up to three of the natural weapons that your planar companion also possesses, growing additional limbs as necessary to support them (for example, if you attune a tail slap attack, your grow a tail). Your new limbs resemble those of your planar companion, but do not provide you with any additional abilities (e.g. if you gain wings, you do not gain the ability to fly). The natural weapons you gain function as a normal natural weapons for you; you can make primary or secondary natural attacks with them (but not iterative attacks), and they deal the same damage as your planar companion's natural weapons (adjusted for your size, if you are not the same size). Your natural weapons looks like the natural weapons of your planar companion (e.g. you grow a horn for a gore attack, you grow claws for a claw attack, etc.). You may attune this augment more than once. Each time you do, it applies to up to three different natural weapons that your planar companion possesses.

Attune Natural Weapon, Least (Least)
You gain one of the natural weapons that your planar companion also possesses, provided you possess the proper limb (for example, you cannot gain a tail slap attack if you do not have a tail). It functions as a normal natural weapon for you; you can make primary or secondary natural attacks with it (but not iterative attacks)., and it deals the same damage as your planar companion's natural weapon (adjusted for your size, if you are not the same size). Even if the weapon is one that normally comes in pairs (such as a claw), you gain only a single weapon; you must attune this augment again to gain the second paired natural weapon. Your natural weapon looks like the natural weapon of your planar companion (e.g. you grow a horn for a gore attack, you grow claws for a claw attack, etc.). You may attune this augment more than once. Each time you do, it applies to a different natural weapon that your planar companion possesses.

Attune Natural Weapon, Lesser (Lesser)
You gain up to two of the natural weapons that your planar companion also possesses, provided you possess the proper limb (for example, you cannot gain a wing buffet attack if you do not have wings). They function as a normal natural weapons for you; you can make primary or secondary natural attacks with them (but not iterative attacks), and they deal the same damage as your planar companion's natural weapons (adjusted for your size, if you are not the same size). Your natural weapons looks like the natural weapons of your planar companion (e.g. you grow a horn for a gore attack, you grow claws for a claw attack, etc.). You may attune this augment more than once. Each time you do, it applies to up to two different natural weapons that your planar companion possesses.

Attune Spell-Like Ability, Dark (Dark)
You gain the ability to use one of your planar companion's spell-like abilities three times per day, provided it meets the following three prerequisites: its effective spell level is no greater than half your summoner level, the companion's caster level for this ability is no greater than your summoner caster level, and the companion is able to use the ability at least three times per day. You activate the spell-like ability just as your planar companion normally would, and must observe the same restrictions that your companion observes (if any). Your caster level for this ability is equal to the your summoner caster level, and you use your Charisma score to determine its save DC (if any). If the spell-like ability has an expensive material component or XP cost, you must provide that component or pay that cost, even if your planar companion would not. You may attune this augment more than once. Each time you do, it applies to a different qualifying spell-like ability that your planar companion possesses.

Attune Spell-Like Ability, Fearsome (Fearsome)
You gain the ability to use one of your planar companion's spell-like abilities at will, provided it meets the following two prerequisites: the companion's caster level for this ability is no greater than your summoner caster level, and the companion is able to use the ability at will. You activate the spell-like ability just as your planar companion normally would, and must observe the same restrictions that your companion observes (if any). Your caster level for this ability is equal to the your summoner caster level, and you use your Charisma score to determine its save DC (if any). If the spell-like ability has an expensive material component or XP cost, you must provide that component or pay that cost, even if your planar companion would not. You may attune this augment more than once. Each time you do, it applies to a different qualifying spell-like ability that your planar companion possesses.

Attune Spell-Like Ability, Greater (Greater)
You gain the ability to use one of your planar companion's spell-like abilities once per day, provided it meets the following three prerequisites: its effective spell level is no greater than half your summoner level, the companion's caster level for this ability is no greater than your summoner caster level, and the companion is able to use the ability at least once per day. You activate the spell-like ability just as your planar companion normally would, and must observe the same restrictions that your companion observes (if any). Your caster level for this ability is equal to the your summoner caster level, and you use your Charisma score to determine its save DC (if any). If the spell-like ability has an expensive material component or XP cost, you must provide that component or pay that cost, even if your planar companion would not. You may attune this augment more than once. Each time you do, it applies to a different qualifying spell-like ability that your planar companion possesses.

Augment Ability Score (Lesser)
You gain a racial bonus to one ability score for which your planar companion also has a racial bonus. This bonus does not stack with any racial ability score bonuses you may already have. Your maximum bonus is limited to the lesser of your planar companion's racial ability score bonus or half your summoner level. Your mass, build, proportions, or other characteristics change to look more like those of your planar companion while this augment is in effect (the exact effect depends on the ability bonus copied and the appearance of the planar companion). You may attune this augment more than once. Each time you do, it applies to a different ability score for which your planar companion possesses a racial bonus.

Augment Movement, Dark (Dark)
You gain one of the movement modes your planar companion possesses, with a base speed equal to your companion's base speed in that mode. If you already have the movement mode, your base speed increases to your planar companion's base speed, if your companion is faster than you. To attune a climb speed or swim speed, you must first augment yourself with your companion's Climb or Swim racial skill bonuses. If you attune a fly speed, your maneuverability class is the same as that of your planar companion. If the movement mode requires additional limbs or physical adaptations, you manifest those limbs or adaptations, growing to resemble your planar companion. These modifications don't give you any of the other benefits they would normally provide, such as increased number of attacks or natural weapons. You may attune this augment more than once. Each time you do, it applies to a different movement mode your planar companion possesses.

Augment Movement, Fearsome (Fearsome)
You gain all of the movement modes your planar companion possesses, with base speeds equal to your companion's base speeds in those modes. If you already have any of your companion's movement modes, your base speed increases to your planar companion's base speed in that mode, if your companion is faster than you. To attune a climb speed or swim speed, you must first augment yourself with your companion's Climb or Swim racial skill bonuses. If you attune a fly speed, your maneuverability class is the same as that of your planar companion. If a movement mode requires additional limbs or physical adaptations, you manifest those limbs or adaptations, growing to resemble your planar companion. These modifications don't give you any of the other benefits they would normally provide, such as increased number of attacks or natural weapons.

Augment Senses, Dark (Dark)
You gain any and all of the following senses that your planar companion also possesses: blindsense, blindsight, keen senses, natural cunning, tremorsense. Your eyes or other appropriate sensory organ undergo a significant change to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to a different sense that your planar companion possesses.

Augment Senses, Fearsome (Fearsome)
You gain any and all of the following senses that your planar companion also possesses: blindsense, blindsight, darkvision, keen senses, low-light vision, natural cunning, scent, tremorsense. Your eyes or other appropriate sensory organ undergo a dramatic change to look more like those of your planar companion while this augment is in effect.

Augment Senses, Greater (Greater)
You gain any and all of the following senses that your planar companion also possesses: darkvision, low-light vision, scent. Your eyes or other appropriate sensory organ undergo a noticeable change to look more like those of your planar companion while this augment is in effect.

Augment Senses, Least (Least)
You gain one of the following senses that your planar companion also possesses: darkvision, low-light vision, scent. Your eyes or other appropriate sensory organ may change subtly to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to a different sense that your planar companion possesses.

Augment Senses, Lesser (Lesser)
You gain one of the following senses that your planar companion also possesses: blindsense, blindsight, keen senses, natural cunning, tremorsense. Your eyes or other appropriate sensory organ change to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to a different sense that your planar companion possesses.

Augment Natural Armor (Least)
You gain a natural armor bonus that your planar companion also possesses, replacing your own natural armor bonus (if any). Your maximum bonus is limited to the lesser of your planar companion's natural armor bonus or half your summoner level. Your skin changes subtly to look more like that of your planar companion while this augment is in effect.

Augment Racial Skill, Dark (Dark)
You gain up to four racial skill bonuses that your planar companion also possesses. Your maximum bonus is limited to the lesser of your planar companion's skill bonus or your summoner level. Your build, skin, and other salient characteristics change significantly to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to up to four different racial skill bonus that your planar companion possesses.

Augment Racial Skill, Fearsome (Fearsome)
You gain up to five racial skill bonuses that your planar companion also possesses. Your maximum bonus is limited to the lesser of your planar companion's skill bonus or your summoner level. Your build, skin, and other salient characteristics change dramatically to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to up to five different racial skill bonus that your planar companion possesses.

Augment Racial Skill, Greater (Greater)
You gain up to three racial skill bonuses that your planar companion also possesses. Your maximum bonus is limited to the lesser of your planar companion's skill bonus or your summoner level. Your build, skin, and other salient characteristics change to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to up to three different racial skill bonus that your planar companion possesses.

Augment Racial Skill, Least (Least)
You gain a racial skill bonus that your planar companion also possesses. Your maximum bonus is limited to the lesser of your planar companion's skill bonus or your summoner level. Your build, skin, or other salient characteristics may change subtly to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to a different racial skill bonus that your planar companion possesses.

Augment Racial Skill, Lesser (Lesser)
You gain up to two racial skill bonuses that your planar companion also possesses. Your maximum bonus is limited to the lesser of your planar companion's skill bonus or your summoner level. Your build, skin, or other salient characteristics change subtly to look more like those of your planar companion while this augment is in effect. You may attune this augment more than once. Each time you do, it applies to up to two different racial skill bonus that your planar companion possesses.