The Swiftblade

By NeoSeraphi 

The swiftblade doesn't concern herself with inane words like "strongest" or "smartest". She simply lives her life by one truth: if you are faster, you will always succeed. This extends to every corner of her life, eating faster, running faster, attacking faster. By forcing her body to move faster and faster, past its normal limits, the swiftblade seems to be almost magically enhancing herself as she dances around the field.

 

The Swiftblade

 LevelBABFortRefWillSpecial
Speed boost
1st+1+2+2+0Faster than you (Move action)
{+10ft}
2nd+2+3+3+0Evasion, Grace+1
{+10ft}
3rd+3+3+3+1Quick to react+1
{+10ft}
4th+4+4+4+1Maddening flurry
{+20ft}
5th+5+4+4+1Faster than you (Swift action)
{+20ft}
6th+6/+1+5+5+2Slice and dice, Grace+2
{+30ft}
7th+7/+2+5+5+2Quick to react+2
{+30ft}
8th+8/+3+6+6+2Lightning speed 1/day
{+40ft}
9th+9/+4+6+6+3Improved evasion
{+40ft}
10th+10/+5+7+7+3Faster than you (Immediate action), Grace+3
{+50ft}
11th+11/+6/+1+7+7+3Quick to react+3
{+50ft}
12th+12/+7/+2+8+8+4In the blink of an eye
{+60ft}
13th+13/+8/+3+8+8+4Lightning speed 2/day
{+60ft}
14th+14/+9/+4+9+9+4Grace+4
{+70ft}
15th+15/+10/+5+9+9+5Improved faster than you (Move action), Quick to react+4
{+70ft}
16th+16/+11/+6/+1+10+10+5
{+80ft}
17th+17/+12/+7/+2+10+10+5
{+80ft}
18th+18/+13/+8/+3+11+11+6Superior lightning speed, Grace+5
{+90ft}
19th+19/+14/+9/+4+11+11+6Quick to react+5
{+90ft}
20th+20/+15/+10/+5+12+12+6Improved faster than you (Swift action)
{+100ft}

Alignment: Any
Hit Die: 1d10

Class Skills:
Balance, Climb, Craft, Escape Artist, Hide, Iaijutsu Focus, Jump, Listen, Move Silently, Open Lock, Profession, Spot, Swim, Tumble, and Use Rope
Skill Points at 1st Level: (6 + Int modifier) × 4
Skill Points at Each Additional Level: 6 + Int modifier

Class Features

Weapon and Armor Proficiency: The swiftblade is proficient with all simple and martial weapons. She is proficient with light armor and with shields (except tower shields)

Swift Feet (Ex): The swiftblade's legs take longer strides, her wings push more air, and her arms tear through water and dirt like a knife through butter. The swiftblade adds an enhancement bonus to all of her movement speeds equal to 10'*1/2 her level (minimum of 10', maximum of 100' at 20th level)

Faster than You (Ex): The swiftblade's arms move faster, and her mind races quickly, allowing her to aim and attack in half the time it normally requires. The swiftblade may make a single attack at her highest attack bonus as a move action.

At 5th level, the swiftblade may make a single attack at her highest attack bonus as a swift action.

At 10th level, the swiftblade may make a single attack at her highest attack bonus as an immediate action.

Grace (Ex): The swiftblade can react and move even faster than a rogue or a ranger of the same level. At 2nd level, the swiftblade adds a +1 bonus to her Reflex saving throws. At 6th level, and every 4 levels after that, this bonus increases by 1, to a maximum of +5 at level 18.

Evasion (Ex): As the monk ability of the same name.

Quick to React (Ex): The swiftblade is rarely surprised, but when she is, it doesn't last for long. At level 3, the swiftblade adds +1 to her initiative checks. At 7th level, and every 4 levels after that, this bonus increases by 1, to maximum of +5 at level 19.

Additionally, if the swiftblade has the Improved Initiative or Superior Initiative feats, or any magic item or class feature that provides a bonus to her initiative checks, she may increase those bonuses by an amount equal to her Quick to React class feature, and they stack. This increase does not apply to her Dexterity modifier. (For example, if a 19th level swiftblade with the Improved Initiative feat, wielding a weapon with the warning ability, and wearing Sandals of the Vagabond, Bands of the Iron Monkey, and a Belt of Battle, had 16 Dexterity, her total initiative modifier would be +44)

Maddening Flurry (Ex): A swiftblade's attacks are so incredibly fast that no creature is able to properly defend itself against them. With each strike, the creature finds itself more and more off-balance. Starting at level 4, each time a swiftblade successfully strikes a creature, that creature takes a cumulative -1 penalty to its AC for one round. 

Slice and Dice (Ex): The swiftblade's sword slashes as quickly as it comes out of its sheathe. The momentum the swiftblade can draw from her Iaijutsu Focus lasts longer than normal. Beginning at 6th level, whenever the swiftblade makes a Iaijutsu Focus check for extra damage, the extra damage lasts for the entire round. It applies only to the target she was attacking that was flat-footed, but it applies to every attack she makes against him as a full-round action, as well as any other attacks she makes against him before her next turn, such as an attack of opportunity or an extra attack with her Faster than You and Improved Faster than You abilities. (Her target need not be flat-footed when she applies the extra damage on those attacks)

Lightning Speed (Sp): The swiftblade may not be a spellcaster, but when her adrenaline starts pumping, the world seems to slow down around her. Starting at 8th level, once per day the swiftblade may cast haste, as the spell, as a spell-like ability. Casting haste in this way is a free action that does not provoke an attack of opportunity, with a caster level equal to her swiftblade level. When the swiftblade uses Lightning Speed, the target of haste becomes Personal. 

At 13th level, the swiftblade gains an additional daily use of this ability.

Improved Evasion (Ex): As the monk ability.

In the Blink of an Eye (Ex): The swiftblade can scale a mountain in minutes. Starting at level 12, as a free action but no more than once per round, the swiftblade may move up to her full movement speed. She provokes absolutely no attacks of opportunity for this movement, be it from moving out of, through, or into a creature's threatened area. This movement effectively replaces a normal 5' step, and the swiftblade is unable to make her 5' step in any round that she uses this ability. If the swiftblade uses this ability when it is not her turn, she may not use it again until the end of her next turn.

Additionally, if the swiftblade uses this ability, she may not move again during the round (though she may use her move actions for anything else, such as attacking, drawing a weapon, etc)

Improved Faster than You (Ex): At 15th level, the swiftblade's arms become a blur of strikes that no one can keep up with. She may make a full attack as a move action.

At 20th level, the swiftblade may make a full attack as a swift action. (The swiftblade may choose between making full attacks as a full round action, a swift action, and a move action, and may do so in the same round, for instance, two full round attacks as a swift and full-round action, or three full attacks as a swift action and two move actions)

Superior Lightning Speed (Su): Starting at 18th level, the swiftblade acts as though she were constantly hasted. If this effect is dispelled, she may reactivate it as a free action, however, she may not suppress this ability.